Last month everything revolved around Gamedev.js Jam 2026, the preparations to the seventh yearly edition are in full swing. Lots of prizes, partners, experts, and challenges were announced already, with more coming soon as the jam starts April 13th already.
After looking back at the first versions of the Enclave Games logo two years ago, this time I'd like to bring the two minifigures I bought that are referencing the original artwork.
Finally a truly positive month: we've shipped the js13kGames 2025 t-shirts, released a Valentine's level in Flood Escape, and started the countdown to Gamedev.js Jam 2026.
January went really fast, but we've managed to release the Current state of Web Game Development in 2025 report before the end of the month and attend GitHub Universe 2025 Recap in Warsaw.
Last year was quite similar to the previous one as unfortunately no new games were released, but at least it was quite similar to the previous one as all the usual events and activities were organized more or less on time.
We haven't released any new games for some time now, and since today is Valentine's Day, we've decided to at least create a new level for Flood Escape.
The original plan assumed joining the Game Off jam and building a game the whole month of November, which ended up being a few hours of vibe coding during one day of ETHGlobal hackathon in Buenos Aires happening during the Devconnect 2025 conference, but that's still better than nothing.
At the beginning of every October the js13kGames competition winners are announced, and I also found the time to fly to San Francisco for the GitHub Universe conference third year in a row.