YES! Finally, something! I decided to dig out the long forgotten Hat Tricks game idea we had with Robert Podgórski, change the gameplay entirely but keep the graphics, and submit in the last couple of days to the WAM Jam. It didn’t go well, missed any prizes, the controls were terrible, nothing was polished, but I enjoyed it SO MUCH! I want to be a game developer again!
Let’s call it the-prototype-that-sucks, but it’s out on Itch and I want to work on improving it and releasing as a full game soon, hopefully in July. Especially since I’d love to pick on some new Jams coming up with another prototype. This will be quite the challenge though, since preparations to js13kGames are in full swing.
I wrote the Open Source challenge results from Gamedev.js Jam 2023 post that was published on GitHub’s Blog. I also wrote the summary draft of the Web3 Challenge by Game7, though I’m not sure it’ll be published anywhere and might stay as an internal report.
There was also a short article about Hyperledger Foundation’s grant for a mini game exploring decentralized identity and payments, one js13kGames community member was interested, but ultimately it didn’t work out.
The preparations to js13kGames 2023 are ongoing: the partners, experts, and prizes are already starting to appear and announcements will only speed up in the coming days. The negotiations with potential partners are moving very slow though, current global crisis is greatly limiting their marketing budgets.
I’ve setup Discord Discovery for Gamedev.js, though missed setting up Partnership. Unfortunately, since the next opportunity will be Gamedev.js Jam 2024 given the activity requirements. Also, my Discord username was taken, so I had to go with the longer alternative, and I’m quite sad about it.
Finishing and releasing Hat Tricks, hopefully participating in another game jam, all while preparing js13kGames 2023.