With no surprise at all, during July the js13kGames preparations took over the entire month.
I haven't written a single line of code since the last game we've released more than two years ago, so I'm happy to report that in June I did join a game jam, and submitted an entry!
As you might've imagined, April was 100% about Gamedev.js Jam 2023. Good news is we've finally launched Gamedev.js Shop with cool swag!
We're having both the Gamedev.js Survey 2022 and Gamedev.js Jam 2022 - first is already open, while the other starts next month.
Another month entirely focused on the js13kGames competition.
It's been almost a year since our Web Monetized HTML5 Game Development grant project was announced in July 2020, and even though we had quite significant delay of four extra months on top of original six, I'm really happy with how the project went for us.
We've wrapped the second edition of the Gamedev.js Jam last week, so it's time to do a little summary of how it went, especially given it ended up being way bigger than initially planned.
This year's Global Game Jam, given what's happening around the world, went entirely online. The good news are you all are invited to particpate however and wherever you want.
Our Grant for the Web project was announced in the middle of July 2020 - it had a somewhat generic name Web Monetized HTML5 Game Development since it was actually a few (six to be exact) smaller projects revolving around monetizing web games: three Enclave Games creations, js13kGames competition, an eBook, and a Gamedev.js Survey.