Gamedev.js Weekly

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Gamedev.js Weekly #500: half a thousand weeks of web gamedev

It's been five hundred weeks, or 3500 days since the beginning of January 2014 when I started publishing the Gamedev.js Weekly newsletter. Time flies so fast!

Yearly Report

Enclave Games in 2022, and plans for 2023

The first half of the year went rather ok, the second - not so good. From the current point of view it seems those were the worst twelve months since at least a couple of years, if not ever - various health issues of all our bunch made us fail to deliver multiple projects planned for 2022.

Gamedev

Gamedev.js Weekly spam incident

Just before Christmas the Gamedev.js Weekly's email was used as the sender address to deliver some ridiculous amounts of random spam to folks who weren't even subscribed to the actual newsletter - I've received hundreds of hateful replies to my inbox on December 24th.

Monthly Report

Enclave Games Monthly Report: December 2022

December was on a similar level to the previous couple of months, so not much has been done even though attempts were made.

Gamedev

Gamedev.js Survey and Jam 2022

We're having both the Gamedev.js Survey 2022 and Gamedev.js Jam 2022 - first is already open, while the other starts next month.

Monthly Report

Enclave Games Monthly Report: February 2022

February's TL;DR? Being famous for a day, having multiple design brainstorming sessions, starting client work, and still trying to catch up on our own delayed projects.

Monthly Report

Enclave Games Monthly Report: January 2022

We've spent January trying to catch up on things that were suppose to be finished last year already (mostly js13kGames-related), but got delayed by various reasons.

Yearly Report

Enclave Games in 2021, and plans for 2022

The past year was a solid one for Enclave Games. Not perfect, but definitely good - we've focused on Web Monetization the first half of 2021, while experimenting with Decentralization in the background the past twelve months.

Monthly Report

Enclave Games Monthly Report: December 2021

December is usually slower than previous months, and even though we tried working as usual, our daughter decided to break a record for the number of sick days she can have in a month, staying most of December away from kindergarten, which obviously didn't help with our productivity.

Web Monetization

Web Monetized HTML5 Game Development — final Grant report

It's been almost a year since our Web Monetized HTML5 Game Development grant project was announced in July 2020, and even though we had quite significant delay of four extra months on top of original six, I'm really happy with how the project went for us.