The Mozilla Festival 2021 is slowly coming to an end, and so we decided to recall last year's MozFest Arcade experience and prepare a totally subjective list of five games that utilize Web Monetization API you can play right now and support its creators.
We're starting the countdown to Gamedev.js Jam 2021 - an online competition for HTML5 game developers, running for thirteen days between April 13th and 26th. It's the second edition after the Gamedev.js Jam 2020 hosted last year.
If you follow the competition for long enough this is absolutely no surprise - printing of the swag from js13kGames 2020 was delayed a few times, similarly to the previous years. It's finally done though, and all the packages were already shipped!
February was all about working on the remaining Grant for the Web program grant projects - we've already got the deadline extended, so we have to finish our work as soon as possible.
We're conducting a Survey as part of the Gamedev.js initiative to learn about the current state of the HTML5 Game Development in 2021 - where the developers work, what tools do they use, how much do they earn, and much more.
Even though 2020 was overall a terrible year, we are really happy with how it turned out for us, given we received a grant from the Grant for the Web program to work on our projects.
December was quite intense, especially from the tech speaking and networking point of view - I was actively testing my new audio/video setup.
Our Grant for the Web project was announced in the middle of July 2020 - it had a somewhat generic name Web Monetized HTML5 Game Development since it was actually a few (six to be exact) smaller projects revolving around monetizing web games: three Enclave Games creations, js13kGames competition, an eBook, and a Gamedev.js Survey.
October was quite an active month: handling js13kGames, giving a talk at an online meetup, and writing lots of blog posts.