We've wrapped the second edition of the Gamedev.js Jam last week, so it's time to do a little summary of how it went, especially given it ended up being way bigger than initially planned.
We're big fans of the physical board game Neuroshima Hex, and NSHex Roulette is a digital expansion to that game. We are offering a unique experience to all the fans, and it's free thanks to implementing the Web Monetization API as part of the Grant for the Web program.
Most of April revolved around the Gamedev.js Jam 2021 - it was suppose to be a short and simple competition, but I wouldn't be me if I haven't tossed in two new categories, challenges, dedicated experts, partners, and $20k worth of prizes.
March was a crazy month on so many levels - we were extremely busy, had health issues, unexpected problems, and couldn't work as much as we wanted. We didn't even have the time or energy to celebrate Enclave's birthday that happened March 10th, but I do hope April will be better.
After a whole month of gathering responses, and a week of preparing results, we're happy to publish the report containing answers to 26 questions submitted by 437 developers.
The Mozilla Festival 2021 is slowly coming to an end, and so we decided to recall last year's MozFest Arcade experience and prepare a totally subjective list of five games that utilize Web Monetization API you can play right now and support its creators.
February was all about working on the remaining Grant for the Web program grant projects - we've already got the deadline extended, so we have to finish our work as soon as possible.
We're conducting a Survey as part of the Gamedev.js initiative to learn about the current state of the HTML5 Game Development in 2021 - where the developers work, what tools do they use, how much do they earn, and much more.
January was full of various activities: from publishing the Yearly Report, through two js13kGames videos to watch, and Enclave Phaser Template being updated to 3.50, to the Global Game Jam 2021 invitation. And most of all, the work on the new js13kGames website moved forward significantly!
There are two interesting video materials about last year's competition that are worth spending some time on: showcase of all the 36 entries from the Web Monetization category recorded by Jupiter Hadley, and overall top 20 best games with their source code explained by Ania Kubów prepared for freeCodeCamp.