December was quite intense, especially from the tech speaking and networking point of view - I was actively testing my new audio/video setup.
Our Grant for the Web project was announced in the middle of July 2020 - it had a somewhat generic name Web Monetized HTML5 Game Development since it was actually a few (six to be exact) smaller projects revolving around monetizing web games: three Enclave Games creations, js13kGames competition, an eBook, and a Gamedev.js Survey.
November was a strange month - busy, but with many small tasks that are hard to summarize in the report, so it looks weirdly empty. Let me assure you we weren't having any vacations or anything though.
October was quite an active month: handling js13kGames, giving a talk at an online meetup, and writing lots of blog posts.
Even though this year's js13kGames competition is over, there are still some interesting opportunities ahead if you'd like to participate in a game jam (or two).
August is the month when js13kGames starts, so you can be sure I was fully into preparations and then other tasks around it when it launched.
You probably already noticed, but js13kGames 2020 started August 13th - join fellow game developers trying to build HTML5 games within the 13 kilobyte zip size limit. Deadline: September 13th.
July was the month when our participation in the Grant for the Web program was announced, which was really big news for us. Preparations to js13kGames 2020 took most of the month's time - no surprise here.