December was on a similar level to the previous couple of months, so not much has been done even though attempts were made.
February's TL;DR? Being famous for a day, having multiple design brainstorming sessions, starting client work, and still trying to catch up on our own delayed projects.
We've spent January trying to catch up on things that were suppose to be finished last year already (mostly js13kGames-related), but got delayed by various reasons.