We've focused on completing the Grant for the Web project and publishing the final report through the first half of June, and spent the other half of the month catching up on the rest of the work.
It's been almost a year since our Web Monetized HTML5 Game Development grant project was announced in July 2020, and even though we had quite significant delay of four extra months on top of original six, I'm really happy with how the project went for us.
The beginning of May was all about the Gamedev.js Jam 2021 results, while during the rest of the month we were wrapping our already-too-many-times-delayed Grant for the Web grant work, which included NSHex Roulette, Body Guard, and Forest Cuties.
We're big fans of the physical board game Neuroshima Hex, and NSHex Roulette is a digital expansion to that game. We are offering a unique experience to all the fans, and it's free thanks to implementing the Web Monetization API as part of the Grant for the Web program.
February was all about working on the remaining Grant for the Web program grant projects - we've already got the deadline extended, so we have to finish our work as soon as possible.
September was (surprise, surprise) full into js13kGames, with me trying to catch up on everything else in the meantime, but with not much luck.
The NSHex Counter app launched last year, which serves Neuroshima Hex fans with the ability to keep track of the tiles used by opponents, got its first update with the newest army - Troglodytes.