Our web app for counting tiles when playing Neuroshima Hex board game that was originally released in 2019, NSHex Counter, is now open sourced on GitHub.
Solid work done in February: from releasing a Badlucky t-shirt, joining WebDX group, publishing Gamedev.js Survey results on GitHub, to writing a bunch of news here and there.
Lots of things happened in January: we've summarized 2023 and made plans for 2024, published Gamedev.js Survey 2023 results, I've prepared the first four weekly issues of the Phaser World newsletter after revival, W3C Games group had a meetup about generative AI, the NSHex Counter app got two armies (Merchants Guild and Partisans) added, and I published ten different news posts on NeuroshimaHex.pl.
Two weeks ago we've added the Merchants Guild army to the NSHex Counter app, and now it's time to catch up and implement Partisans.
It's that time of the year again when Portal Games releases a new army pack for the Neuroshima Hex board game and we're updating the NSHex Counter app to include it - this time it's Merchants Guild.
The past year was difficult for us on many levels, but the last two months were a little bit optimistic. Let's look at the details of the twelve months that passed in Enclave Games, see exactly how 2023 went, and make some reasonable plans for 2024.
December is traditionally rather slow, but we've managed to conduct (a shortened) Gamedev.js Survey, even including a warm-up week, so that's a second pretty decent month in a row.
I haven't written a single line of code since the last game we've released more than two years ago, so I'm happy to report that in June I did join a game jam, and submitted an entry!
Our own template we use for all our games, Enclave Phaser Template, was just updated to the latest version of the underlying game engine - Phaser 3.60.
Another year - another new Neuroshima Hex army pack. This time it's Pirates, and so the NSHex Counter app that allows the board game fans to track the current state of their stack of tokens left was updated.