It's that time of the year again when Portal Games releases a new army pack for the Neuroshima Hex board game and we're updating the NSHex Counter app to include it - this time it's Merchants Guild.
The past year was difficult for us on many levels, but the last two months were a little bit optimistic. Let's look at the details of the twelve months that passed in Enclave Games, see exactly how 2023 went, and make some reasonable plans for 2024.
December is traditionally rather slow, but we've managed to conduct (a shortened) Gamedev.js Survey, even including a warm-up week, so that's a second pretty decent month in a row.
I haven't written a single line of code since the last game we've released more than two years ago, so I'm happy to report that in June I did join a game jam, and submitted an entry!
Our own template we use for all our games, Enclave Phaser Template, was just updated to the latest version of the underlying game engine - Phaser 3.60.
Another year - another new Neuroshima Hex army pack. This time it's Pirates, and so the NSHex Counter app that allows the board game fans to track the current state of their stack of tokens left was updated.
February's TL;DR? Being famous for a day, having multiple design brainstorming sessions, starting client work, and still trying to catch up on our own delayed projects.
The past year was a solid one for Enclave Games. Not perfect, but definitely good - we've focused on Web Monetization the first half of 2021, while experimenting with Decentralization in the background the past twelve months.
Last month was a weird one: we had a bunch of delays with our work and ultimately weren't able to finish planned tasks in time, got some bad news when we were counting on the good ones, but also got the awesome news faster than expected right after.
The NSHex Counter app that launched two years ago, which serves Neuroshima Hex board game fans with the ability to keep track of the tiles used by them and the opponent, got its second update with the newest army - Beasts.