April was all about Gamedev.js Jam 2024: from last minute preparations, through explanations of all the optional challenges (including brand new js13kGames one), the start and the theme announcement, to showcasing all the entries submitted this year, and encouraging voting as the winners will be announced in a couple of days from now.
Gamedev.js Jam 2024 preparations and announcements, GitHub Star status renewed yet again, old Enclave Games logos revisited, NSHex Counter going open source, publishing a lot on gamedevjs.com, reviewing a printed tweet, and more - I'm happy with how writing goes along and the recently overwhelming TODO list is getting shorter each week.
Solid work done in February: from releasing a Badlucky t-shirt, joining WebDX group, publishing Gamedev.js Survey results on GitHub, to writing a bunch of news here and there.
The past year was difficult for us on many levels, but the last two months were a little bit optimistic. Let's look at the details of the twelve months that passed in Enclave Games, see exactly how 2023 went, and make some reasonable plans for 2024.
Beside being busy with the js13kGames competition as usual every August since 2012, we also celebrated the 500th issue of the Gamedev.js Weekly newsletter - the first one was sent at the beginning of January 2014.
It's been five hundred weeks, or 3500 days since the beginning of January 2014 when I started publishing the Gamedev.js Weekly newsletter. Time flies so fast!
The first half of the year went rather ok, the second - not so good. From the current point of view it seems those were the worst twelve months since at least a couple of years, if not ever - various health issues of all our bunch made us fail to deliver multiple projects planned for 2022.
Just before Christmas the Gamedev.js Weekly's email was used as the sender address to deliver some ridiculous amounts of random spam to folks who weren't even subscribed to the actual newsletter - I've received hundreds of hateful replies to my inbox on December 24th.
December was on a similar level to the previous couple of months, so not much has been done even though attempts were made.
We're having both the Gamedev.js Survey 2022 and Gamedev.js Jam 2022 - first is already open, while the other starts next month.