December was another busy month: I've managed to run Gamedev.js Survey 2024 and collected the record number of forms submitted. All that with some health issues and private matters in the background.
November was packed and busy to a point the Monthly Report is late again, but at least it's not the last day of the month like the October one, so there's progress!
October started with the js13kGames 2024 winners announcement, and to no surprise the rest of the month still revolved around the competition: from follow-up blog posts, through emailing prizes, to collecing addresses for the shipment of the t-shirts.
The sole fact that September's Monthly Report goes out half a month later than it should tells you everything about the amount of work spent on the js13kGames competition this time.
The js13kGames 2022 competition is at full swing, and all the time and efforts are put into it right now.
Last month marked the transition between wrapping up Gamedev.js Jam 2022 and beginning the serious preparations to js13kGames 2022, with a short visit to Amsterdam in the middle.