Last month marked the transition between wrapping up Gamedev.js Jam 2022 and beginning the serious preparations to js13kGames 2022, with a short visit to Amsterdam in the middle.
About 90% of the time in April was spent on running Gamedev.js Jam 2022 with very little left for other things, so plans made a month ago are still valid for the one that already started.
February's TL;DR? Being famous for a day, having multiple design brainstorming sessions, starting client work, and still trying to catch up on our own delayed projects.
The past year was a solid one for Enclave Games. Not perfect, but definitely good - we've focused on Web Monetization the first half of 2021, while experimenting with Decentralization in the background the past twelve months.