Games available for licensing, and specialists available for hiring.
We also run cool projects of our own.
Feel free to get in touch to talk about all things gamedev!
The past year was even more difficult than the previous one, with struggles along the way, but had some good moments, positive surprizes and achievements as well. Let's look at how 2024 went in detail, and what are the plans for Enclave Games in 2025.
December was another busy month: I've managed to run Gamedev.js Survey 2024 and collected the record number of forms submitted. All that with some health issues and private matters in the background.
November was packed and busy to a point the Monthly Report is late again, but at least it's not the last day of the month like the October one, so there's progress!
On November 26th, after a few long months, we've returned with the W3C Games Community Group meetup and had GameSnacks talking about discovery, distribution, and monetisation.
The end of October was the second time I went to US to attend GitHub Universe in person after the 2023 edition, and this time was the tenth anniversary of the event itself happening in a new San Francisco venue: Fort Mason.
I was asked to judge the entries submitted to the very first Web Game Challenge organized by the DEV team in September, with the results being published at the beginning of October.