October was quite an active month: handling js13kGames, giving a talk at an online meetup, and writing lots of blog posts.
Even though this year's js13kGames competition is over, there are still some interesting opportunities ahead if you'd like to participate in a game jam (or two).
September was (surprise, surprise) full into js13kGames, with me trying to catch up on everything else in the meantime, but with not much luck.
August is the month when js13kGames starts, so you can be sure I was fully into preparations and then other tasks around it when it launched.
You probably already noticed, but js13kGames 2020 started August 13th - join fellow game developers trying to build HTML5 games within the 13 kilobyte zip size limit. Deadline: September 13th.
July was the month when our participation in the Grant for the Web program was announced, which was really big news for us. Preparations to js13kGames 2020 took most of the month's time - no surprise here.
We're excited to announce that we were awarded a grant from the Grant for the Web program to focus on exploring Web Monetization within indie game development!