September was quite intense when it comes to js13kGames, especially the first half of the month. It wasn't only about the competition though: I've updated an app, attended two meetups, and submitted a lenghty CFP.
We've focused on completing the Grant for the Web project and publishing the final report through the first half of June, and spent the other half of the month catching up on the rest of the work.
Most of April revolved around the Gamedev.js Jam 2021 - it was suppose to be a short and simple competition, but I wouldn't be me if I haven't tossed in two new categories, challenges, dedicated experts, partners, and $20k worth of prizes.
February was all about working on the remaining Grant for the Web program grant projects - we've already got the deadline extended, so we have to finish our work as soon as possible.
Even though 2020 was overall a terrible year, we are really happy with how it turned out for us, given we received a grant from the Grant for the Web program to work on our projects.
December was quite intense, especially from the tech speaking and networking point of view - I was actively testing my new audio/video setup.
Our Grant for the Web project was announced in the middle of July 2020 - it had a somewhat generic name Web Monetized HTML5 Game Development since it was actually a few (six to be exact) smaller projects revolving around monetizing web games: three Enclave Games creations, js13kGames competition, an eBook, and a Gamedev.js Survey.